AI product Open source
AnyScene is an open-source AI-assisted scene-building process and Blender toolchain that turns reference images or a one-paragraph brief into a dressed, lit 3D scene. An AI agent working through SKILL.md plans the room, creates a prop manifest and reference image for each prop, sends each prop through the Tripo H3.1 and Meshy 7.1 image-to-3D models on fal, selects between the results using same-light comparison renders, and scripts the room shell, layout, dressing, lighting, grime, haze, weather effects, cameras, and Cycles renders. Each stage ends with a visual review gate, and the scene is regenerated from scripts rather than manually modelled.
The repository includes example scene data, Blender and FFmpeg pipeline utilities, camera and shot rendering, prop and model-generation clients, a fal GPU render farm, and an optional hosted endpoint. The endpoint accepts one to four reference images and an optional prompt and returns a scene package containing a Blender file, GLB, stills, and panoramas. Running the local workflow requires Blender 5 or newer, Node 20 or newer, a fal API key, FFmpeg, uv, Claude Code, and a GPU with 12–16 GB of memory for Cycles. Code is licensed under MIT; generated assets are outside the repository and have their own licences where published.
1 use taken from transcripts — each links to the moment in the video.
Builds photorealistic Blender scenes from a single paragraph with AI agents doing every step: generating reference images, turning props into 3D models, scripting room layout, setting up lighting, and adding wear and grime.
1 in the library.