Tool Open source
Colite is an experimental C++17 structure-from-motion and multi-view stereo system that reconstructs 3D scenes from overlapping images. Its pipeline performs incremental structure-from-motion with support for multiple models, continuation, and Sim(3) merging; feature extraction and matching; PatchMatch stereo with geometric consistency; stereo fusion; meshing; simplification; and texture-atlas generation. It produces COLMAP-compatible sparse models, RGB and normal dense point clouds, Poisson or Delaunay meshes, and textured OBJ models with MTL and atlas PNG files. CPU and optional CUDA implementations are provided for SIFT, descriptor matching, and PatchMatch Stereo, and resumable stage manifests allow processing to continue from saved stages. The repository describes the current build as alpha-quality, primarily developed and tested on Ubuntu 22.04 and WSL2; native Windows builds are not yet validated as a supported release target.
1 use taken from transcripts — each links to the moment in the video.
Turns overlapping photographs into a full 3D reconstruction pipeline in C++17. It can produce sparse models, dense colored point clouds, meshes, and textured OBJ files, with optional CUDA acceleration and resumable stages.
1 in the library.