Tool Open source
RenoDX, short for “Renovation Engine for DirectX Games,” is a toolset for modding DirectX games. It uses ReShade’s add-on system to hook into DirectX without patching version-specific executable files. The toolset can replace shaders, inject buffers, add overlays, upgrade swapchains and texture resources, and write user settings to disk. Its repository also provides an FPS limiter add-on, a developer kit for building add-ons, and a Shader Model 6.0+ decompiler.
1 use taken from transcripts — each links to the moment in the video.
An open-source DirectX game modding toolkit that replaces shaders, injects buffers, adds overlays, upgrades swap chains and textures, and commonly adds proper HDR support to games that lack it.
1 in the library.