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GPT-6 Astra Finally Solves AI Video Editing (full guide) Transcript, AI Summary & Key Points

Nate Herk | AI Automation · 7 days ago · Film & Animation · 29:58 · EN

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AI Summary

GPT-6 Astra, Codex, and Hyperframes can automate video editing through natural-language instructions. The workflow transcribes footage, removes mistakes and silence, plans scenes as beats, generates animated HTML-based motion graphics, synchronizes subtitles, music, and sound effects, and repeatedly verifies the result. Hyperframes can create YouTube edits, reels, ads, B-roll, 3D video layouts, rounded face-cam crops, subtitles, and motion graphics. Detailed initial direction can be turned into reusable skills, reducing the amount of prompting required for later projects.

Key Points

  • AI video editing can create motion graphics, 3D animations, synchronized subtitles, repositioned face-cam footage, and 3D arrangements of YouTube clips from natural-language instructions.
  • A 14-minute YouTube recording was cut to 9 minutes after transcription, removal of mistakes, stutters, and dead space, and addition of backgrounds, cuts, cards, and scene changes.
  • Short-form edits use visual hooks, frequent scene changes, paper-style 3D animations, B-roll, music, sound effects, and subtitles synchronized to the reel.
  • Hyperframes can collect existing B-roll, create AI-generated B-roll, use context from an ad, retrieve assets from Google Drive, and animate a logo.
  • The setup requires the Codex desktop app, a local project folder, and Hyperframes installed in the project.
  • The editing workflow is: transcribe footage, cut mistakes and silence, plan beats as scenes, generate animated HTML and motion design, then verify the result with screenshots, the transcript, and repeated revisions.
  • Whisper can provide free local transcription, while ElevenLabs provides faster paid transcription; an ElevenLabs plan starts at about $5 per month.
  • ElevenLabs API keys can be restricted to speech-to-text or granted access to sound-effect, music, image, and video generation.

AI in practice

Used for

Agents

  • Astra — Turn source video footage into a synchronized, polished edit with cuts, planned beats, HTML animations, motion graphics, subtitles, and sound design. 2 held 12:01

Tools & resources

6 items

ANo. 3614
AIAINotes.us AI product

AI Automation Society

skool.com/ai-automation-society/about?el

AI Automation Society is a free online community hosted on Skool and associated with Nate Herk. It covers AI automation skills and implementation through Claude Code skills, GitHub repositories, resource guides, more than 100 n8n templates, courses, challenges, and other building resources. Its seven-day challenge guides members from an initial setup to a Claude Code AI executive assistant for email, calendar, and other routine tasks, while its AI Operating System framework provides a GitHub-based approach for building assistants intended for business use.

Mentioned in
1 video
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AI
ENo. 3612
AIAINotes.us AI product

ElevenLabs

elevenlabs.io

ElevenLabs is an AI audio platform offering speech-to-text transcription, text-to-speech, voice cloning, dubbing, music generation, and voice agents. Its transcription capability produces timing information from footage for video cuts, subtitles, and synchronized animations. The platform provides APIs and SDKs and offers AI-generated speech in more than 70 languages.

Mentioned in
1 video
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AI
GNo. 0191
AIAINotes.us Tool

Google Drive

workspace.google.com/products/drive/

Google Drive is a cloud storage, file synchronization, and file sharing service developed by Google (Alphabet). Launched in April 2012, it provides web, desktop and mobile access to stored files, integrates with Google Workspace apps (Docs, Sheets, Slides), and offers paid storage tiers via Google One.

Mentioned in
10 videos
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Other
HNo. 3524
AIAINotes.us AI product

HyperFrames

Open source · heygen-com/hyperframes

HyperFrames is an open-source framework for turning HTML, CSS, media, and seekable animations into deterministic MP4 videos. It can be used locally through a CLI, by AI coding agents through skills, or as a rendering core for hosted authoring workflows. Compositions are defined as HTML with data attributes for timing, tracks, media, and sub-compositions. The renderer seeks each frame in headless Chrome, uses animation adapters such as GSAP, CSS, Lottie, Three.js, Anime.js, or WAAPI, and encodes the result with FFmpeg; its toolchain includes preview, linting, inspection, local rendering, browser-based editing, reusable catalog components, and AWS Lambda rendering. The project requires Node.js 22 or newer and FFmpeg, does not require React or a build step, and is licensed under Apache 2.0. Its agent skills support workflows including product videos, explainers, pull-request videos, captions, motion graphics, slideshows, music-driven videos, and general compositions.

TypeScript
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★ 47,740
Forks
4,393
HNo. 3613
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HyperFrames Student Kit

Open source · nateherkai/hyperframes-student-kit

HyperFrames Student Kit is a reusable video-editing resource repository for Codex and Claude Code, covering edited videos, reels, and YouTube Shorts. It provides 14 mirrored assistant skills, helper scripts, storytelling and short-form editing workflows, transcript-driven cutting, silence and mistake detection, reviewed-cut rendering, caption and beat-sync validation, and preflight tools. The kit uses HyperFrames and GSAP to build motion graphics. It includes hundreds of draft motion-graphics cards across two styles, editable scene templates, manifests and design tokens, 12 teaching projects, and a synthetic starter composition that does not require footage or an API key. Optional transcription and asset-generation workflows can use ElevenLabs Scribe, Whisper, local Whisper, or Kie.ai; users supply their own keys and credits for paid services. The repository is installed with Node.js, Git, FFmpeg, and Chrome or Chromium, then used through Codex or Claude Code commands and HyperFrames lint, preview, and render commands. It is distributed as source code on GitHub and includes setup, workflow, migration, validation, and customization documentation.

Mentioned in
2 videos
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ONo. 0214
AIAINotes.us AI product

OpenAI Codex

openai.com

OpenAI Codex is a coding agent from OpenAI available as a command-line tool (Codex CLI). The videos use it alongside Gemini for adversarial audits of software requirements and implementation plans, and list it as a supported coding-agent or model option in several projects. Its logs can be joined with task and test evidence, and the Codex CLI can receive and answer requests from the Penako canvas.

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Transcript

Searchable transcript of GPT-6 Astra Finally Solves AI Video Editing (full guide) — Nate Herk | AI Automation (29:58). Search for a phrase, then click its timestamp to jump straight to that moment in the video.

Captions sourced from the original video on YouTube, published by Nate Herk | AI Automation. The video, its captions and all related intellectual property remain the property of their respective owners; AINotes claims no ownership. Provided for research, accessibility and search — see the Transcript Notice and Copyright Policy.

00:00 Stop prompting Claude. Andre Garpathy thinks there's a much better way to work with AI. And his method has three layers. Layer one is the spec. Instead of giving Claude a task and hoping it understands you, work with it to create a detailed spec first. Have Claude interview you about what you're actually trying to achieve, then break the work into smaller checkpoints before it starts.

00:16 So, Nvidia just made building with AI basically free. They're giving developers free API access to over 80 AI models. Here's how you use it. Go to Nvidia, choose the model you want, and generate an API key. [music] You can choose from models like Kimmy, GLM, Deepseek, and loads more. So, you want to start a real business, but you can't afford people for content, marketing, sales, and all the other types of work yet because you can now install AI agents for free.

00:36 One to help create content, one to help follow up with leads, and other types of agents to help handle the jobs that your first employees normally would do for you. Isn't it crazy that with just my natural language, I can get all of these crazy motion graphics right here, and I can get all of these insane animations over here as well. I can have subtitles appearing at the bottom, like you see.

00:51 I can take my face, and I can put it in the bottom right corner, or I can bring it up to the top left corner. And I can even play you guys clips of a bunch of my different YouTube videos right here in this sort of 3D fashion. So by the end of this video, you will know exactly how to actually do this, even if you've never really used codec before or you've never edited videos before.

01:07 So I don't want to waste any of your time. Let's just get straight into this video. All right, so I hope you guys are excited to learn how to do this. What you're going to need is you're going to need the Codex desktop app and you're going to need to install Hyperframes. But I'm going to show you guys all that. Before we go through the setup, I just wanted to show you a few examples of how I've been using it and the skills that I'm going to give you guys for completely free.

01:26 So this first example is just having it help me edit YouTube videos because what it's able to do is it transcribes the audio and then it can cut out mistakes and stutters and things like that and you know dead space. So for example in this one I gave it two different recordings. I gave it my face cam and I gave it my screen recording. And this was a 14-minute video that got cut down to 9 minutes and now it has like the background and it also has a few cuts.

01:46 So let me just show you what I mean by that. So here's the video. It's not live yet but this is how it starts off. Today I'm going over the 18 core C codeex concepts that you actually need to know in order to start using it right away and getting value from it. It doesn't matter if you're not technical at all or you've never used codeex before. By the end of this video you'll understand exactly how this thing actually works so that you can start using it right away.

02:04 So as you can see that first animation with the 18 cards coming into the screen that was hyperframes as well as you know codecs here driving the actual edits, the rounded crops, the background, all of this. And so part one we're going to start off here is foundations. So we're going to kick off with concept number one which is projects. Now a lot of you guys I'm assuming have used chatbt or claude in the now all of that logic was once again hyperframes.

02:29 It basically created the card that said you know number one projects. It then decided to also zoom me in here because it realizes that for the next you know 10 to 15 seconds I might be talking about something but I'm not showing anything on screen. So, I prompted it in this way and I gave it the skills in this way to understand that when there's nothing going on on the screen, maybe you do a full screen, but then when it's time to do more of a tutorial, you go back into this view.

02:51 So, anyways, throughout this whole video, that's basically what it does. It's able to jump between full screen and this basically, you know, template or scene and then it also creates those cards in between each of the concepts. There is like a transition screen. All right, so that's one quick example. Let's take a look at some short form content which I think is getting much much better.

03:08 So, here I have it doing two reels. One is about Claude and one is about Nvidia. So, let me just real quick play these two for you and then we'll break them down. Stop prompting Claude. Andre Karpathy thinks there's a much better way to work with AI. And his method has three layers. Layer one is the spec. Instead of giving Claude a task and hoping it understands you, work with it to create a detailed spec first.

03:27 Have Claude interview you about what you're actually trying to achieve. Then break the work into smaller checkpoints before it starts. Layer two is the verifier. Before Claude does anything, define exactly what a good result looks like. Then give it ways to actually check its own work. Whether that's another AI model or real data or tests that it can run on its own.

03:43 And layer three is the environment. Build a workspace where Claude already has your instructions, your knowledge, your skills, and your rules every single time you use it. So instead of becoming better at writing prompts, you're building an entire system around Claude that makes it better every [music] time you use it. I made a full YouTube video breaking down Karpathy's method and exactly how to build this yourself.

03:59 So just comment method and I'll send it to you. So Nvidia just made building with AI basically free. They're giving developers free API access to over 80 AI models. Here's how you use it. Go to Nvidia, choose the model you want, and generate an API key. [music] You can choose from models like Kimmy, GLM, Deepseek, and loads more. Then take that key and plug it directly into whatever you're building with, so you can experiment with AI apps, automations, and other projects without immediately racking up API costs.

04:22 And because they're OpenAI compatible APIs, you can use them with loads of existing AI workflows. If you wanted to start building with AI, but didn't want to burn your own money testing different models, this makes it way easier. So just comment key and I'll send you the full setup. So I thought that those outputs were really, really solid. You can see that what it does is it kind of starts off with like a visual hook.

04:38 I guess we'll go to the clawed one first. We have the three missing pieces and what it did here is it's kind of creating that open loop because it's saying, "Hey, yeah, you know, Andre Carpathy uses it in this way and it's creating this open loop of, oh wow, I need to stay to the end of this short to see what all three of these are." Because as we go through, we can see we have number one.

04:55 We could talk about little number one and then we go into number two, the verifier. And then we get into number three finally at the end, which is about the environment. And so about every one or two seconds here, it's switching. You know, we've got some scenes where it's like this with B-roll up top and me down here. It's got some where it's a full screen animation.

05:10 It's got some where it's full screen me. And all these animations are sort of like paper style. There's texture. It's 3D. They're always moving. So, we're never having one element be still. You've also noticed that it went out and it got all of this B-roll. It either created it or it recorded it itself. And the subtitles, it was made by Hyperframes and Astra.

05:29 The music, the sound effects, all of this is being synced to the actual reel for engagement. And pretty much same thing with the Nvidia one. This one was shorter, but it's a similar style. This one has more green accents rather than orange because it's about Nvidia, but it has the same types of animations. It has the same types of, you know, scenes, and it has the same way that it's fast-paced.

05:46 It's always switching. We have music. We have real B-roll that it went out and it collected on its own. And here's even more AI generated B-roll that it created on its own. I think that this is getting really, really good. And I've turned this into a skill. And like I said, all of these are skills that come inside of one sort of student kit is what I'm calling it.

06:03 So, if you want to get it all for free, just go into my free school community. The link for that is down in the description. And then you're going to go to the classroom and you'll go to either AI skills or all YouTube resources. I have it linked in a bunch of spots, so it's really easy to find, but you'll be able to find it right in here in the AI skills section.

06:15 It'll be called like hyperframes student kit. Here's another quick example. This one is an AIS reel, and it made this one for me in both um 16x9 as well as 9x6. But let me just real quick play the 9x6 version for you guys because it's kind of like a reel, but it's a little bit different cuz this one was meant to be an ad. What if you could build the team before you hired it?

06:33 So, you want to start a real business, but you can't afford people for content, marketing, sales, and all the other types of work yet? Because you can now install AI agents for free. One to help create content, one to help follow up with leads, and other types of agents to help handle the jobs that your first employees normally would do for you. It's like building your first AI powered team before you hire your first employee.

06:51 And that doesn't eliminate every future hire. It actually gives you the capabilities to start before you need them. At AIS Live, I'll show you how to build your own AI OS, a personalized system of agents, tools, and workflows that helps you operate a real business. You'll discover the most important AI agents for starting a company, and how to install them for free.

07:08 You'll also see how an AIOS can support content, marketing, sales, operations, and even recruiting as your company needs to keep growing. So, if you want to start a highly profitable business without building a huge team, then click below for more details on AIS Live. Now, it has similar elements, right? But what I want you to pay attention to here is all of the B-roll that it went and collected from me.

07:25 It grabbed YouTube videos of mine. It went ahead and it grabbed past AIS live, you know, segments. So here's one with me and Pat. We can go into here's like a VIP session. Here's a video of me like talking about my iOS and a second brain. So it was able to use the context of what the ad was about. Here's a session with Hyper Agent and Alex. It used the context of what we were talking about and it actually put it inside so that this doesn't just feel so much like theory.

07:49 It feels more real. and even animated this logo here at the end, which I thought was just beautiful because it had to go to my Google Drive to find the AIS Live logo. And I think that this turned out really, really nice. And I'll play one more for you guys real quick, which was a call to action that I gave Codeex. Real quick, guys, just wanted to say if you're enjoying this video and you're enjoying the way that I teach, please consider subscribing and joining my free school community.

08:11 The link for that is down in the description. We're building a global community of AI builders and entrepreneurs and business owners. We're almost at 450,000 members. We're almost at half a million, which is super super exciting. and it would just mean a lot to me if you joined. We have a lot of resources in here. We've got agent skills. We've got every YouTube video where I give away free resources.

08:26 Like I said, skills, guides, templates, docs, GitHub repos. I give it all away in here for completely free. We also have a 7-day challenge. We have a build your AIOS course. We've got a lot of fun stuff going on in here. Events, certification programs, tons of cool things that we're building towards. So, if you're enjoying it, if you like the way I teach, please definitely check it out.

08:46 Hope to see you guys in there. Let's get back to the video. Now, what I liked about this is this one felt very clean, right? It wasn't super fast-paced, super energetic. There's low music, but once again, it's proving to us that it can go grab screenshots, it can crop them, and it can use context about me and my business in order to make these feel more relevant.

09:00 It grabbed all of these different, you know, skills and docs, and it put them in here in a really, really nice way. It even went and screenshotted some of our courses from the community. It grabbed, you know, event assets and pictures and videos, and it just made this call to action feel so much more real, so much more human. So, if you guys are getting excited by that, go ahead, like I said, to my free school community and grab all of those skills to be able to replicate those sorts of outputs.

09:22 But now, let's actually get started with building this. Like, how do you actually do it? And I'm going to walk through a real example with you guys. If you guys remember the intro from this video, I'm going to build that out live right now with you guys. So, the first thing that I want you to do is you're going to open up a new project. So, I would just open up a new folder in your desktop or something.

09:39 And we'll just call this one for now. I'm going to call this um hyperframes demo. And that is the project that we're going to be working inside of. So I've got this folder on my desktop. Now I'm going to come into here on the lefth hand side and open up a new project. I'm going to choose for this to be a local project. I'm going to give this a name.

09:57 So Hyperframes demo. And then I'm going to choose that actual folder so that Codex can work inside of it. So that was on my desktop and it was called Hyperframes demo. Cool. So there's the project. I'm going to select that and open this up. So, when you open up a new chat in this project, there's going to be nothing in here. So, if I go over here and I go to my files, there's literally nothing here, but we're going to start to fill this up with things like video projects and different renders and different files and

10:18 things like that. So, the first thing that I want you to do is I want you to go to this GitHub repo, which I will link in the description. And this is called Hyperframe. So, you're basically just going to copy this URL for the Hyperframes GitHub repo. You're going to open up Codex, paste that in there, and then basically just say, "Hey, Codex, I need you to um basically pull in this hyperframes repo so that I can um use it to have you edit videos for me and stuff.

10:44 I need you to make sure that all the dependencies are installed and everything like that and, you know, grab in some skills or things that you need inside of this codeex project in order to actually make this stuff useful." So, that's the first step. You're going to go ahead and shoot that off. Now, while this is getting set up, let me talk about the mindset and the idea of what we're actually doing here when we're editing videos with AI.

11:03 So, there's a few steps, right? And in this case, I'm taking the example of we're giving it some sort of footage and having it edit it and animate it and things like that, but it can also create things from scratch. So, if you gave it um a rough outline and you wanted just motion graphics and like sizzle reels or like SAS demos, it could do that 100%.

11:19 But that's not what I'm going to be focusing on right now. You would just remove this first step. So basically in my mind, step one is you have footage and what you need to do is you need to transcribe it. And basically that means it needs to find out all the text that you're saying in that clip and exactly when it happens, the exact second to the millisecond of when you say certain words so that it can sync it up with different animations and different text like subtitles for example.

11:43 So transcribing comes first. You can do this with a free local thing that it can set up like called whisper, but I actually like to use 11 Labs for this. So I'm going to show you how to set that up as well. After you transcribe, then the next thing that we want to do is we probably want to cut. So, basically having it cut out um you know, mistakes or 5 seconds of silences and things like that.

12:04 So, that would be step two. Step three then in my mind is to plan the beats. That's kind of what it calls our beats. So, beats are basically different scenes. So, for example, with this reel, like this install capability slide, this is one beat and then like this is one beat and this is one beat. Every basically scene is a different beat. So now what we like to do is we like to have Astra, the model, read through the text, understand the intent, and start to plan out the beats of what's actually going to go inside of

12:29 this reel or inside of this video. And then what it's going to do is it's going to use its, you know, skills, and it's going to use hyperframes, and it's going to use other tools like this in order to actually do the generation of the HTML. It's basically just creating HTML and it's animating it. And that's what really gives us all these 3D elements and it gives us this text and it gives us what we are basically looking at and considering the motion graphics or the motion design.

12:51 And by the way, part of planning the beats is like understanding that there's going to be like, you know, music that's going to sync to it and sound effects and all of that is basically coming into um this element of planning. And the thing about it is we have to have transcribed and cut all of that first in order to be able to do this properly. And then the last step here is basically honestly it's kind of a loop.

13:12 So the last step is basically to verify, meaning have the agent watch through all of this again. It will watch through it. It will take screenshots. It will look at the transcript again. And basically what we want to do is we're going to do this loop of verifying and then going back into here and using the skills again and then verifying and then using the skills again.

13:31 So we get in this loop of just going like this until the agent is confident that everything is in bounds and everything syncs properly and everything feels how it should. So that's kind of the flow. Let's actually go get set up. So, we are now inside of this project and it's still getting everything set up. So, what I want to show you what to do next is we want to do um 11 Labs to transcribe.

13:52 So, you're going to go to a new page. You're going to open up 11 Labs and create an account if you haven't. You can get started on this for like a five bucks a month plan, which it it'll last you quite a while. So, you're going to come in here and then what you're going to do is you're going to go on the bottom left to developers and you're going to click on API keys right here and you're going to go ahead and create a new key.

14:10 I'm just going to call this um Astra demo. You can have this expire. You could just leave this at never. And then as far as restricting the key, if you want to say, okay, this key is literally only going to transcribe stuff. That would be speech to text. You could give it access to speech to text. If you also want to give it access to like sound effects and music generation and image and video generation, you can give it access to other things as well.

14:32 But right now, I'm just going to start with just speech to text because all we really need for this endpoint is the um transcription. So, I'm going to create this key. This gives us basically a password. So, don't share this with anybody. And I'm going to delete this as soon as I'm done filming. So, don't even think about it. But, you're going to copy this to your clipboard.

14:46 You're going to go into codeex and then we're going to come into your files right over here. And you can see now it's starting to build out some folders and files and things like that. And what you need is you need a file called AENV which lets you store secrets and passwords like your 11 Labs API key. So all you have to do is just you can chuck in a message even while it's working here.

15:03 And look, it actually opened up a local host which is kind of how we can see our video projects. This is just you know it just lets us test them and look at them and even like move elements around and stuff which is really really cool. But I'm just going to close out of that because that was just an example. But what I can do is say when you do the transcriptions I want you to use 11 labs.

15:19 So, can you please create me availabs API key in there? And also make sure that you include this in the agents.md that says whenever you know Nate wants you to transcribe a video, use 11 Labs for that. So, the agents.mmd is this file. This basically just explains how the project works. So, right now, because there's not much information in there, it just has some very basic stuff from hyperframes.

15:43 But as you start to learn more about the way you like to edit videos and the way you like to store your projects, you'll basically want to come in here and update it with certain information. So right here you can see it says, "Okay, I will add that rule into the agents.MD so that in the future I'll stop the whisper setup which is that local thing that I talked about."

15:58 Now nothing's wrong with whisper, it's just slower. And so 11 Labs, yeah, you have to pay for it, but it's much quicker and I like that speed and it's not that expensive. So now ourv has a placeholder for the 11 Labs API key. So, what you're going to want to do is just paste in your 11 Labs API key right inside of here. And by the way, if it's not letting you paste or type anything in here, um, which it should, but if it doesn't, then you can just go into here and click on open in default app.

16:21 And for me, that opens up in my notes. I can paste in the API key. Hit save. And then, as you can see, it's going to refresh live right inside of here. All right. So, at this point, we have enough information in here to actually be able to use hyperframes. So, I'm not going to use my skills that I mentioned that I showed all of these examples where I use my skills.

16:37 I'm not going to use these right now because I just want to show you what this kind of looks like at its core. But don't forget that you can definitely grab those skills and come in here and make these things better. And so one thing that you can do is you can give it a video file and just say, "Hey, edit this for me. You know, add motion graphics, make it tell a story, blah blah blah."

16:53 Or you can be very specific, which is what I'm going to do for this specific example. So let me pull up the video that we're going to be working with. It's right here. It's called edit intro. So let me actually open this up and we'll give it a quick watch. This is just my natural language. I can get all these crazy motion graphics right here. And I get all these insane animations over here as well.

17:08 I can have subtitles up here at the bottom like you see. I can take my face. I can put in the bottom right corner. Okay. Anyway, so now you see that I'm basically planning out what I want to happen as it's happening. So here's what I'm going to do. I'm going to grab the file path of my um video. I'm going to come back into here. I'm going to do a slashgoal prompt for this, which basically just means that I'm setting a goal and it's going to keep pursuing until it hits that goal.

17:30 I'm going to paste in the file path of that video and I'm just going to start instructing what I want to happen when I want it to happen. But first, I have to set up the loop of transcribing, cutting, planning the beats, and then it's going to go ahead and get to work. But instead of planning the beats, I'm kind of directing this a little bit more. So, this is kind of like plan/accept beats.

17:49 But anyways, let me show you what this is going to look like as I instruct this thing. So, I've just dropped in a video for you. This is going to be an intro. So, I need you to help me turn this into a super premium and polished edited video. So, the first thing you need to do is I want you to transcribe the video because we need all of the beats and all the motion graphics to sync exactly when I say them.

18:12 And then I need you to cut out anything if there's mistakes or if there's um you know, silence. There shouldn't really be like a second or a half second of silence. I want this to feel fast-paced. After you've done those two things, it's time to start actually animating this video. So, let me tell you what I'm looking for when it comes to the animations.

18:28 So, I start off this intro by saying something like, "Isn't it crazy that I can use just my natural language to get all these crazy motion graphics over here and all these crazy animations over here?" What I want to happen then is I want this whole vibe of this video to be very, very like Apple style motion design. So, like liquid glass, clean animations, um, and they feel very professional.

18:48 So, when I say motion graphics over here, I believe that my hand was on it was pointing to the left side of the screen. So on the left third of the screen, I want them from top down, sort of like my hands are creating these motion graphics. I want them to come into screen and just make them, you know, against like some sort of liquid glass card where we see three different types of motion graphics.

19:12 Maybe like cards and documents moving around or um laptop screens and charts and elements that are being like animated and things like that. Just make things over here that are impressive and that tell a visual story. And then similarly when I go into the insane animations over here as well that's on the right side of the screen. So same thing I want them to come in from top down like I'm drawing them in.

19:31 I want these to be 3D. So I want these to be against some sort of um maybe little overlay in the back so that we can see them against the background just like a subtle dark overlay. And these should be 3D. So um they should maybe look like they're spinning. They should have shadows. They should have depth. And these can just be 3D like letters or 3D um animations and I don't know like symbols that are moving.

19:55 Just make these, you know, subtle and professional, but they should certainly give some sort of like wow factor. And for those two beats, I want them to stay on the screen while I'm talking about them. And then I want them to leave the screen or sort of like fade away at the same moment. So the motion graphics on the left come in first, animations on the right come in second, and then they leave the screen at the same time.

20:14 The next section is pretty simple. When I say I can have subtitles appearing at the bottom as you see, I just want a super super clean um overlay at the bottom of the screen with subtitles, they shouldn't cover um my face. So, they should be sort of near the lower third. And if you could just have the words like subtly highlighted with maybe like the words are white, but they're highlighted in blue when I'm actually saying them.

20:38 So, make sure they're synced exactly to the transcript when I'm saying them. Now, in the next section, I go on to say, you know, I can take my face and I can move it to the bottom right corner or um the top left. And what I want you to do for that is I want you to take my face cam and sort of shrink it into like a um a vertical rounded crop. So, you kind of just bring in the left and right sides to keep me centered.

21:00 And you make it rounded crop with a drop shadow. And you put it against this background, which is the full screen background. And so here what I'm doing is I just pasted in this picture which I like to use as uh my background in some YouTube videos. And I want you to make that background 50% opacity so it's a little bit darker. And then for the next part when I say I can play you guys these um clips from my YouTube videos, I want you to go to my YouTube video directory locally which I'll give you the file path too.

21:25 So I will just copy in this file path real quick right there. What I want you to do is just grab a few of my most recent videos, maybe like four or six, and I want you to sort of fan them out, like animate the process of you fanning them out, and have these be 3D with like a little bit of a drop shadow, and they're sort of like rotating and swiveling back and forth just to create a really cool effect.

21:45 But I want them to actually be playing throughout. I don't want them just be static images of the videos. I want you to just play, you know, all of them are sort of actually playing at the same time. And then to end off the video, what I want you to do is basically against that background I gave you, if you could bring my main face cam, sort of align it on the left side of the screen, but make it bigger so it kind of touches the top and bottom of the screen, but we should still see the rounded crop and the drop shadow.

22:07 And then on the right side of the screen, we can just have some other text and other motion graphics that tell a story based on what I'm saying. So like um you know, you don't have to be technical, you don't have to have used codecs before, you don't have to have a video editing background. if you could just make little icons and animate them in a fun way to tell that story.

22:24 And then at the end, you know, it says like, "Hey, I don't want to waste any time. Let's just get straight straight into the video." Do the exact same thing there. And that's going to pretty much be the end of this intro. After you have then done all of that, I just want you to make sure it looks good. I want you to sort of like verify it by taking some screenshots and looking through, making sure that the beats actually sync to the text that I'm reading out and make sure that um everything's in bounds and everything

22:48 looks professional and it's giving off the quality that you want it to. I'm not looking for a PC or a version one. I'm looking for a finished product ready to go here. Out of breath a little bit. So, that was a massive prompt, right? That was me being super super specific about what I'm actually looking for here. And that's kind of what this looks like to start.

23:04 The way that I got to all of these skills that I now use for YouTube videos, lessons, reals, ads, is because I did that so many times. And now if you get an output here that you really, really like, you say, "Cool, that was awesome. Turn that into a skill." And then next time, you don't have to give such a big prompt. You basically just say, "Hey, edit this video.

23:22 Use this skill." And then when it comes back, if you have feedback, say, "Hey, I didn't like this. Make sure you do this next time." And then update the skill, too. So, what I just did is really the hardest it'll ever be. And then it's always just about iterating on those skills. So, I'm just going to go ahead and let this cook a little bit. I will check in with you guys when this one comes back with the first version.

23:39 And hopefully it's what you saw in the beginning of this video. Okay. So, I have not yet watched this, but you can see that this went from the original being, what was this? A little over a minute, a minute and 5 seconds to now being cut down to 28 seconds. Let's go ahead and give this a watch and see how this looks. Isn't it crazy that with just my natural language, I can get all of these crazy motion graphics right here?

24:00 And I can get all of these insane animations over here as well. I can have subtitles appearing at the bottom like you see. I can take my face and I can put it in the bottom right corner or I can bring it up to the top left corner. I can even play you guys clips of a bunch of my different YouTube videos right here in this sort of 3D fashion. So, by the end of this video, you will know exactly how to actually do this even if you've never really used codecs before or you've never edited videos before.

24:22 So, I don't want to waste any of your time. Let's just get straight into this video. Okay, not bad. Not bad for a first pass. Um, you can see how my very specific prompting obviously benefited us here. I think that these look good, right? Like we get some 3D animations, we get some motion graphics. I like it. I think that's a good way to start. I do think maybe we need something more in the first two seconds.

24:40 Yeah, I think we should add something right there in the first two seconds just to make it more engaging. But the other thing I noticed is right here. It's playing videos, which is good, but they're like inter overlapping with each other, right? So they it's not realistic. What we need to do is make this feel more legit. And also, I want to make this text bigger.

24:54 I don't think that text is big enough. And I think this looks fine. This is all simple. Nice little animation as well. Basically, that's my feedback. So, let us shoot off prompt number two. I'm going to once again do another slash goal prompt. Awesome. So, I mean, that was 18 minutes. That was a really good first pass, but let's do another version here.

25:13 What I want is a couple things. First of all, in the first two seconds, I want you to get creative here. Do something that feels on brand to make the first two seconds more engaging. I'm not sure I want like a full screen cutaway and I don't want anything that's going to lay on top of my face, but you know, I start off the video by like, isn't it crazy that with just my natural language, some sort of animation, some sort of motion graphic, make that a little bit more emotional?

25:41 Just do something right away to sort of like hook the viewer in. Now, besides that, the only other changes I need are in the part where you show my YouTube videos, you show the four. I like how these look like they're 3D and they have depth, but if you could make this more realistic because they clearly are like cutting through each other almost like it's not realistic.

26:01 We need this to be more like the physics of it need to feel better. So, if you could just maybe make them thicker and make sure that they're they're fanned out behind each other rather than like cutting through each other, that would be great. And then the text on that screen, it says like your videos or something. um if you could just make that larger because that text was pretty small.

26:20 I want it to be bigger and easier to read. But besides that, everything else I thought looked really good and it matched the transcript really well also. So make those changes please and then let me know when you're done. So that is prompt number two going off as another goal. Now you can see that this is the actual hyperframe studio that it created for us.

26:35 Um this is at 107. Let's just reset that. And what's cool is I can literally move things in here. So I can actually take this element and I could increase the text size over here. I think font this is where I would do it. I could change this to what, like 80, and see how that looks. So, it would reload and now I can just sort of manipulate this stuff right from here, which is pretty cool.

26:53 You know, you can move stuff around and um you can see there's even different elements for the actual like 3D scene and the actual video inside. So, I'm not going to mess with that right now. I honestly don't use that interface too much. But if you're editing a really long video, let's say it's like a 10-minute video, and you just want to be able to like tweak one thing really subtly, it's probably easier to come in here, make a little tweak, like just move this over and then export it rather than having to do the

27:16 prompt layer again. So, it's really nice that Hyperframes gives you this local host environment as well. But for something as simple as what we're doing, I just wanted to shoot off another natural language prompt. So, I will check in with you guys once this one has finished up. All right, so that took 10 minutes now and V2 has come back. Let me go ahead and open this up full screen and we'll give it a watch.

27:33 Isn't it crazy that with just my natural language, I can get all of these crazy motion graphics right here and I can get all of these insane animations over here as well. I can have subtitles appearing at the bottom like you see. I can take my face and I can put it in the bottom right corner or I can bring it up to the top left corner and I can even play you guys clips of a bunch of my different YouTube videos right here in this sort of 3D fashion.

27:52 Okay, so this was much better. The text got larger and this feels more 3D and it also just feels like, you know, it just looks better. And so right here, this is pretty much the only section where I didn't tell it exactly what I wanted. And this is what it came up with. I don't honestly love it. But for now, I'm just going to keep it in because I told it I didn't want a full screen takeaway, which would have meant it created its own animation to be the full screen.

28:13 But actually, let's just see what that would look like if I just shoot off that quick prompts real quick and say, "Awesome. Now, can you create me one more version where in the first two seconds before you cut into like the motion graphics and everything, let's see what this would look like if you did a full screen takeaway." So, it would be the full screen is animated um against some sort of, you know, background that feels on brand with the rest of the intro and maybe the text is sort of comes in in an animated way

28:36 that says, "Isn't it crazy?" So, anyways, just going to shoot that off. This really shouldn't take long at all, but just to show you guys that it can also do things like, you know, a full screen cutaway and animate it in that way, too. So, I'll show you guys that in just a sec. All right, so that one came back and it's done. And I have a feeling that it's basically just going to be super simple right here.

28:52 I'll play it from this interface. Isn't it crazy that with just my natural language, I can get all of these crazy motion graphics right here and I can get all of these Cool. So, that is looking good. We can see basically all this did was just add some very simple animated text that came in here. It had a little bit of layering as well with these little liquid glass looking cards and it kept the background consistent to what we actually used later over here.

29:12 So, I thought that's pretty good. Anyways, guys, at this point, we've set up the project. You've set up something to transcribe if you decided to use 11 Labs and you understand now the loop that we actually go through in order to do all this. I didn't dive too much into this actual interface and how you control it, but like I said, it's very, very intuitive once you get in here and it's a nice touch by Hyperframes.

29:28 So, don't forget if you want to get this student kit that has all of the skills that you need to build these sorts of reels and videos, you can download this for completely free by going to my free school community. The link is in the description. You'll go to classroom and click on AI skills and it will be in there. But guys, that is going to do it for today.

29:43 So, I really hope that you enjoyed the video, you learned something new. And if you did, please give it a like. It helps me out a ton. And if you want to see other stuff you can do with codecs and with GBD6 Astra, then definitely check out this playlist that I'll link right up here. I hope to see you guys over there, but thanks for watching till the end and I'll see you in the next one.