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Camera to Blender

Camera to Blender is an open-source workflow that turns a phone or webcam photo of a real object into a 3D model and imports it into Blender. Its pipeline sends the image through optional Gemini background removal, submits it to the Tripo3D API for model generation, and relays the result to Blender through a WebSocket add-on.

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Overview

The project includes a phone-oriented web camera app, a Python relay server, and a Blender add-on. The server runs on the computer with Blender; phone access uses an HTTPS ngrok URL, while laptop webcam use can run locally. It requires Python 3.10+, Blender 3.0+, and a Tripo3D API key; a Gemini API key is optional. The project is distributed under the MIT license.

What Camera to Blender is used for

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  • A workflow that turns a phone photo of an object into a generated 3D model and imports it into Blender. It uses Tripo 3D for generation, optionally uses Gemini for background removal, and includes a Blender add-on and local relay.

Videos mentioning Camera to Blender

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