Tool Open source
Kage is an interactive five-chapter night walk through a Kyoto mountain temple, rendered live in Three.js and WebGL. As the page scrolls, a camera moves through procedurally constructed architecture, lantern light, fog, rain, drifting leaves, terrain, a vermilion moon, and a restrained bloom pipeline. Generated scene plates, alpha-preserving WebP foreground artwork, editorial typography, and section-specific fade and blur transitions are layered over the live 3D world.
The project is a deliberately small static site contained in one HTML document, using a vendored Three.js r149 build without a package manager or build step. It includes chapter navigation, responsive mobile layout, reduced-motion behavior, and a custom cursor for precise pointer devices; it has no runtime network dependency. No license is granted for reuse or redistribution of the original Kage code or artwork, while the included Three.js runtime retains its MIT license notice.
2 uses taken from transcripts — each links to the moment in the video.
A single-file interactive WebGL experience that carries the camera through a rain-soaked Kyoto mountain temple at night. It uses real-time 3D scenery, generated scene plates, and foreground artwork across five chapters with no build step or runtime network dependency.
A live-rendered, five-chapter night walk through a Kyoto mountain temple built with Three.js. It runs from one static HTML file and uses a WebGL camera, procedural scenery, artwork, fog, and bloom as the user scrolls.
2 in the library.