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Jungle Trail

Jungle Trail is a first-person procedural jungle walkthrough built with Three.js, taking the player along a winding trail toward overgrown stone ruins and a waterfall. It uses no external art assets: textures, meshes, materials, character elements, and sound are generated in code, including GLSL-based procedural textures and normal maps. The scene is assembled from procedural terrain, plants, stone blocks, and a character, with synthesized audio generated at load time.

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Overview

The project is a plain ES-module web application with no build step and can be run through a static file server. It provides desktop mouse-and-keyboard controls, touch controls, and debug and teleport options; the README states that it is intended for a desktop GPU and has no reduced-quality mobile version.

What Jungle Trail is used for

1 use taken from transcripts — each links to the moment in the video.

  • A first-person procedural jungle walkthrough built with 3js and no art files, generating textures and normal maps procedurally with GLSL.

Videos mentioning Jungle Trail

1 in the library.