Tool Open source
An interactive skillshot visual-effects sandbox built with Three.js, Vite, and hand-written GLSL. It provides seven abilities and five aiming modes, with keyboard-armed targeting indicators that follow the mouse before the user clicks to fire.
The documented abilities use procedural animated effects such as molten ground and burning blades, a ring of tentacles emerging from a rift, an electrical sphere rising from a containment platform, stone formations along a cast line, and constructed gates or rings. The video describes it as a workbench for designing game abilities while they are animated, using procedural geometry, GLSL, and GPU particles with live adjustment against a paused frame.
1 use taken from transcripts — each links to the moment in the video.
A Three.js visual-effects workbench for designing game abilities while they are animated. It uses procedural geometry, GLSL, and GPU particles and lets users adjust effects live against a paused frame.
1 in the library.