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Three.js Game Skills

Three.js Game Skills is a set of self-contained Codex and Claude Code agent skills for building playable Three.js browser games. Its threejs-game-director skill routes work across gameplay, graphics, UI, asset generation, audio, debugging, and release verification, so users can request an outcome without manually selecting specialist skills. The package includes SKILL.md files, references, checklists, prompt templates, helper scripts, and a Vite, TypeScript, and Three.js scaffold. Generated games include deterministic test hooks and seeded randomness, with Playwright templates for smoke tests, visual-regression baselines, and bot playtests; the documented workflow also checks browser behavior, mobile viewports, visual output, UI, performance, and release readiness. It is created by Majid Manzarpour and can be installed for Codex or Claude Code through the skills CLI or the repository's installer.

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What Three.js Game Skills is used for

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  • A set of agent skills for building polished, playable Three.js browser games with Codex or Claude Code. It routes work across gameplay, graphics, UI, debugging, QA, and asset generation, and validates results with builds, browser runs, screenshots, pixel checks, and mobile viewport tests.

Videos mentioning Three.js Game Skills

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