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simcraft

simcraft is a collection of 24 Claude Code skills for video production, software engineering, learning, design, and planning. Each skill is a folder containing a SKILL.md that describes a working method, judgment calls, checks for the result, and tested scripts; Claude Code selects a skill when a user's request matches it rather than requiring the user to invoke the skill by name. The skills include three.js and shader loops, scripted screencasts, video editing, codebase mapping, regression bisecting, flaky-test investigation, benchmarking, API design review, threat modeling, paper-to-implementation work, brand-kit creation, and task routing. It is installed from the repository by linking its skill folders into ~/.claude/skills, and requires Python 3.9+, Node 18+ for browser or video-rendering skills, and ffmpeg for relevant workflows. The repository is licensed under MIT.

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What simcraft is used for

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  • A collection of 24 Claude Code skills, each a folder teaching the agent one kind of hard work with its method, judgment calls, and tested scripts — covering 3D in three.js, scripted screencasts, git history time-lapses, codebase mapping, and more.

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