Tool Open source
ammo.js is a JavaScript port of the Bullet physics engine for browser-based 3D applications, produced by translating Bullet's C++ source with Emscripten. It provides autogenerated JavaScript bindings for Bullet classes and functions, accessed through the `Ammo.*` namespace, and includes examples and demos for rigid bodies, soft bodies, vehicles, heightmaps, and WebGL. The project includes a prebuilt distribution and can also be built with Emscripten and CMake; it is licensed under the zlib license.
1 use taken from transcripts — each links to the moment in the video.
Selected as the physics library for the 3D slingshot game instead of hand-rolled physics.
1 in the library.