← All transcripts

GitHub Trending Weekly #52: shaders, RemoveMacAI, SCSKiller, bloodborne_pc, gdp-ts, open-instinct Transcript

Github Awesome · yesterday · Science & Technology · 14:53 · EN-US

Watch on YouTube

Tools & resources

34 items

ANo. 5349
AIAINotes.us AI product

Agent Memory Repo

Open source · AgentMemoryRepo/agentmemoryrepo

Agent Memory Repo is an open standard and agent skill for carrying context between coding-agent sessions in a separate Git repository. Agents load a short MEMORY.md entry point, follow links to Markdown notes, projects, queries, and scripts, then update and commit memories as they learn. The repository can support personal memory, shared team knowledge, and agent swarms; Git provides version history and flags conflicting edits when multiple agents update the same files. The skill can be installed for Devin CLI or through the skills installer for Claude Code, Cursor, and other agents, and requires Node.js and Git for the latter. A separate persistent local or remote repository is needed for memory across machines or cloud sessions. The specification was developed by Cognition, is open to ecosystem contributions, and is licensed under MIT.

Mentioned in
1 video
Kind
AI
ANo. 5343
AIAINotes.us Tool

Amane

Open source · MystiaFin/amane

Amane is a Rust library and CLI for building Wayland desktop shells such as bars, panels, and launchers in plain Rust. Shell code lives in a configurable Rust source file, and `amane dev` builds, starts, and rebuilds the shell on saves while keeping the previous shell running if a build fails; separate commands compile, run, and clean the build output. It provides layout, widgets, input, animation, and built-in services for audio, network, Bluetooth, notifications, and workspaces. Amane requires a Wayland compositor supporting wlr-layer-shell, such as niri, Hyprland, or Sway, and is described by its repository as early and experimental.

Mentioned in
1 video
Kind
Other
ANo. 5351
AIAINotes.us AI product

Animate

Open source · cth9191/animate

Animate is a Claude Code skill and plugin for creating short animated videos procedurally in code. It builds a self-contained canvas animation and renders it to MP4 with a headless browser and ffmpeg, using an intake flow followed by story, visual-style, and storyboard approval checks before rendering. The skill includes seven built-in styles—cut paper, crosshatch, risograph, sketchbook, math, pixel, and isometric—and can create an additional style from reference media by measuring its palette, line weight, texture, motion, and cut rhythm. It supports beat-mapped or code-composed music, narrated voice-over timing, real product screenshots, shape-morph transitions, and 9:16, 1:1, 4:5, and 16:9 outputs from one piece. The repository provides command-line tools for building, previewing, storyboarding, exporting, reviewing, comparing references, and checking rendered frames; it is distributed under the MIT license.

Mentioned in
1 video
Kind
AI
ANo. 5332
AIAINotes.us Tool

ascii

Open source · bas3line/ascii

ascii is a TypeScript library for adding animated ASCII art to web pages. It provides pieces including scenes, interface elements, charts, text effects, language logos, distribution logos, shapes, physics simulations, nature scenes, and generative patterns, rendered as text in a <pre> element or as colored graphics on a canvas. It supports React, Next.js, Astro, plain HTML through the <ascii-art> custom element, and direct TypeScript usage with its mount API. Pieces can be bundled as modules or loaded by name; options control frame rate and piece-specific settings, while labels support screen readers and reduced-motion users see the first frame by default. The project also provides animated SVG versions of selected logos, companies, and distributions for use in GitHub READMEs. It is written by bas3line and distributed under the MIT license.

Mentioned in
1 video
Kind
Other
ANo. 5352
AIAINotes.us Tool

Athanor

Open source · script-wizards/athanor

Athanor is an MIT-licensed alchemical desktop layer for Arch Linux and Hyprland. It configures seven dungeon-themed workspaces, a roguelike status bar that displays the current workspace as a dungeon level, free disk space as gold, battery as HP, and minutes since boot, plus crash notifications with tombstones. Its bar calculates the planetary hour from the machine's sunrise and sunset and associates each hour with a Golden Dawn tarot trump. It provides four color schemes based on stages of the alchemical Magnum Opus, with an optional setting that changes schemes as the sun moves through the day. It also supplies themes for Helix, Micro, Neovim, and Lualine, and uses two-tone Floyd–Steinberg-dithered Doré engravings as workspace wallpapers. The installer places files in ~/.config/athanor and can install the shell command, prompt, fonts, or an optional Hyprland plugin that displays window titles in borders. Commands include athanor transmute for changing color schemes, athanor draw 3 for a three-card spread, athanor tomb for a crash tombstone, and athanor doctor for installation checks.

Mentioned in
1 video
Kind
Other
BNo. 5324
AIAINotes.us Tool

bbport

Open source · deadinside28/bloodborne_pc

bbport is an experimental native Linux port of Bloodborne for PlayStation 4 version 1.09 (CUSA03173) on x86-64 PCs. It converts the game's executable offline into a flat memory image, runs its x86-64 code directly without CPU emulation, and supplies a small runtime implementing the PS4 functions the game uses, including memory, threads, files, audio, gamepad input, saves, and application content. Its graphics layer translates the PS4 command stream and GCN shaders to Vulkan using a renderer derived from shadPS4, with a two-stage GPU command pipeline, game-specific motion-vector generation, temporal upscaling through FSR 3.1, FSR 4, or FSR 4.1.1, unlocked frame-rate patches, and an in-game settings menu. A GTK4 launcher and Steam Deck AppImage provide configuration, controller support, mod and patch selection, and resolution and upscaler controls. The project requires Linux, a Vulkan 1.3 GPU, and the user's own decrypted Bloodborne version 1.09 dump; it includes no game files and is not affiliated with Sony, FromSoftware, or AMD. The new memory and translation mode is experimental and currently requires an AMD GPU. bbport is licensed under GPL-2.0-or-later.

Mentioned in
1 video
Kind
Other
BNo. 5353
AIAINotes.us AI product

Bops

Open source · nickvasilescu/bops

Bops is a Mac app from Nick Vasilescu and Orgo that provides a team of AI bots for business operations such as inboxes, pipelines, invoices and reports. A main bot delegates tasks to specialist bots, which work on Orgo cloud computers with live screens that users can watch or take over. Bots retain workspace context, communicate through the app, Slack, Telegram and Discord, and can use connected services including Gmail, Calendar and about 1,400 other apps. Reading runs immediately, while sending, creating and paying require approval unless the bot is configured otherwise; logins are stored in the Mac Keychain. The open-source repository includes the Electron and Next.js Mac app, the bot server, cloud-computer templates, hosted Bops Cloud components and a relay for self-hosting. Hosted Bops uses OpenAI for chat, tasks and voice and can provide bots with email addresses and phone numbers on eligible plans. Self-hosting requires an Apple-silicon Mac, Node.js, an Orgo account and OpenAI keys, with optional provider integrations. The code is released under the Functional Source License 1.1, with each version becoming available under Apache License 2.0 two years after release.

Mentioned in
1 video
Kind
AI
CNo. 5337
AIAINotes.us Tool

C64 Keyboard

Open source · szabadkai/c64-keyboard-font

C64 Keyboard is a font that reconstructs the printed lettering on classic Commodore 64 keycaps from photographs of a Central European machine. It includes uppercase letters, numbers, punctuation, arrows, £, π, selected accented letters, function-key labels, and all 63 PETSCII graphic front legends; lowercase input displays as uppercase because the font represents keycap legends rather than the Commodore 64 screen font. The PETSCII symbols are reconstructed outlines with key identities and assignments based on the Ultimate Commodore 64 Reference, while frame thickness, curves, and print proportions are inferred from the photographs rather than traced exactly. The project provides TTF and OTF desktop fonts, a webfont, editable outlines, build scripts, documentation, and a browser-based specimen and type tester. Its repository contributions, including the font files, outlines, scripts, preview, mappings, and documentation, are dedicated to the public domain under CC0 1.0; the reference photographs and rights in historical keycap designs or trademarks are not included or granted.

Mentioned in
1 video
Kind
Other
CNo. 5346
AIAINotes.us AI product

Charakuru

Open source · nanocle/Charakuru

Charakuru is a local character-modeling kit that turns a single full-body illustration into a VRM avatar with assistance from an AI agent. It generates eight reference images, creates and processes 3D candidates through Tripo, and uses Blender for part separation, weight transfer, rigging, spring physics, and VRM export. The workflow pauses at checkpoints so the user reviews images, selects candidates, adjusts proportions, and checks motion while the agent handles file management and browser or Blender operations. The kit includes a local review app, seven agent Skills, scripts, documentation, and a base Blender body for weight transfer. It runs on a user's computer and uses external services through the user's own accounts, including Tripo, an agent with image-generation and browser-control capabilities, Blender, the VRM Add-on for Blender, and Blender MCP. The project is distributed through release ZIP files rather than GitHub's automatic source archive and is still in development. Current limitations include neutral faces with fixed gaze, no expressions or eye movement, and physics checks that occur in the exported VRM rather than the in-app walk preview. Its terms permit private, commercial, and non-commercial use subject to redistribution restrictions and additional licensing requirements for businesses meeting the stated revenue or funding threshold.

Mentioned in
1 video
Kind
AI
CNo. 5350
AIAINotes.us AI product

Claude Code mods

Open source · hamzafer/claude-code-mods

Claude Code mods is a collection of independently installable plugins for Claude Code, built on hooks that add live status lines, guards, panes, commands and games to the terminal. The mods include a context bar showing token categories and compaction, usage and cache meters, sub-agent and tool-call tracking, Markdown preview with before-and-after views, review monitoring, a map of files touched by agents, and a guard that pauses destructive commands such as recursive removal, force pushes and migrations. Other mods integrate with services or local applications including Spotify, OpenAI, Chrome and external connectors; the repository documents installation through a Claude Code marketplace and individual mod names, and requires Claude Code 2.1.287 or newer, with some mods having additional requirements.

Mentioned in
1 video
Kind
AI
CNo. 5339
AIAINotes.us Tool

convt

Open source · opencoredev/convt

convt is an open-source local file-conversion desktop app and command-line tool from opencoredev. It keeps images, video, audio, PDFs, and documents on the user's machine, registering available native engines such as FFmpeg, LibreOffice, PDFium, image, and resvg, then selecting a conversion route. When no direct conversion is available, it can chain up to three steps. The desktop app provides right-click menus on macOS and Linux, while the CLI supports batch conversion, recursive processing, page ranges, output directories, format discovery, and engine inspection. A document pack enables Word, Excel, and PowerPoint conversion; convt also offers a paid cloud API and TypeScript SDK. The source is licensed under GNU AGPL v3, while signed desktop builds, convt Cloud, and the API are paid.

Mentioned in
1 video
Kind
Other
DNo. 5340
AIAINotes.us AI product

Durable Actors

Open source · TerseAI/durable-actors

Durable Actors is an open-source, vendor-neutral runtime for stateful serverless functions used in real-time applications such as chat systems, collaborative documents, and agent swarms. An actor is a class with durable state that survives interruptions, errors, and restarts, together with serialized execution so concurrent callers can update it safely. The runtime loads actors on demand and persists fields marked for persistence; the SDK can generate type-safe Python and TypeScript clients, and clients can connect through WebSockets. Projects can run locally and later self-host the runtime on Google Cloud Platform. The repository describes built-in observability and uses the MIT license.

Mentioned in
1 video
Kind
AI
FNo. 5328
AIAINotes.us AI product

FreeVideo

Open source · FlashML-org/FreeVideo

FreeVideo is an open-source local inference engine and ComfyUI plugin for generating videos with the MiniMax H3 model on consumer hardware. Built on OpenVDN's eight-step VDN-H3 model and Video DeltaNet's hybrid attention, it adapts weight placement, compute precision, attention kernels and acceleration to available hardware. Weight streaming, asynchronous prefetching and chunked computation reduce peak memory use, with the project reporting operation on systems with as little as 8 GB of VRAM and 16 GB of RAM. It accepts text prompts, first and last frames, and image, video and audio references, and supports MiniMax H3 LoRAs, two-pass sampling, batch generation, four quality levels and preview-first generation. Windows and Apple silicon launchers configure ComfyUI, the runtime and models, while Linux supports setup through a shell script and command-line generation. The code is licensed under Apache License 2.0; the model weights use the MiniMax H3 Community License.

Mentioned in
1 video
Kind
AI
GNo. 5325
AIAINotes.us Tool

gdp-ts

Open source · rauchg/gdp-ts

gdp-ts is a TypeScript library, linter, and coding-agent skill that applies Ghosts of Departed Proofs to authorization and entitlement checks. It makes sensitive functions require a compile-time proof that a specific user can act on a specific resource, rather than accepting an unconnected boolean permission check. The library's `name()` function gives runtime values distinct compile-time identities, trusted proof modules verify relationships between those named values, and protected functions demand proofs tied to their exact arguments; using the wrong proof, a proof for another value, a raw identifier, or no proof produces a type error. Proofs are represented by small runtime objects while most of the safety comes from TypeScript's type checker, with negligible runtime overhead and no added dependencies for the core package. Its ESLint and Oxlint presets detect practices the type checker cannot, including forged proofs and proof minting outside designated modules. The companion skill installs through `npx skills add rauchg/gdp-ts` and provides a workflow, implementation recipe, linting guidance, examples, and limitations for applying the pattern. The core package requires TypeScript 5.4 or newer and is licensed under MIT.

Mentioned in
1 video
Kind
Other
GNo. 5338
AIAINotes.us AI product

Genex Desktop

Open source · genex-games/genex-desktop

Genex Desktop is a desktop application for developing games with AI on macOS and Linux. It provides a multi-agent workspace in which a main agent, worker agents, and reviewers can use Claude Code, ChatGPT, or local models; projects can be exported or published to the web. The app supports local 3D asset creation through a Blender plugin and can connect to services such as Meshy, Tripo, and ElevenLabs through its tools router. Its plugin system lets developers add asset generators, engine bridges, and game services, with plugins installable from GitHub or the Genex Marketplace. The project is distributed under the MIT license; Windows, Unity, Unreal, and native C++ support are listed as upcoming.

Mentioned in
1 video
Kind
AI
JNo. 5355
AIAINotes.us AI product

jev-doc-search

Open source · VectifyAI/jev-doc-search

An open-source long-document search tool that finds pages answering a question by treating page selection as a multiple-choice decision for Jev, without a vector database or embeddings. For shorter documents, it presents each page as an option in one Choice; for longer documents, PageIndex builds a hierarchical tree of document sections and pages, and Jev selects among a small number of nodes at each level. The repository also demonstrates beam search over multiple candidate paths and Noul-based yes/no checking of candidate pages. It accepts PDF documents and questions, uses TypeSafe and PageIndex APIs, and is released under the Apache 2.0 license.

Mentioned in
1 video
Kind
AI
KNo. 5335
AIAINotes.us AI product

Kandinsky 6.0 Video

Open source · kandinskylab/kandinsky-6

Kandinsky 6.0 Video is a family of diffusion models from Kandinsky Lab for synchronized text-to-audio-video and image-to-audio-video generation. Its Lite and Pro models produce five-second video clips with synchronized 44 kHz audio, including lip synchronization. A separate super-resolution model can raise the output to Full HD. The project supports NVIDIA GPUs and provides integrations for Diffusers, ComfyUI, vLLM-Omni, SGLang, and FastVideo, with command-line and API-based generation workflows.

Mentioned in
1 video
Kind
AI
LNo. 5347
AIAINotes.us AI product

Leviathan

Open source · elstongun/leviathan

Leviathan is an open-source command-line tool and optional MCP server for giving coding agents searchable memory over large datasets. Its single static binary indexes JSONL, JSON, CSV/TSV, SQLite, or database-CLI exports into one local SQLite file with an FTS5 index. Searches resolve groups and filters, rank records with BM25 and configured boosts, and return capped result cards with citations instead of exposing raw logs; agents can also resolve groups, retrieve records, inspect the index, and maintain it through upsert and delete operations. It has no runtime dependencies, does not hold database credentials, supports shell and MCP integration, and is licensed under Apache-2.0.

Mentioned in
1 video
Kind
AI
MNo. 5333
AIAINotes.us AI product

mintocode

Open source · Spearmintai/mintocode

mintocode is an AI coding-agent context tool that compiles a repository into plain-text cards describing files, functions, modules, dependencies, flows, aliases, and likely questions. For each question, it selects relevant paragraphs from those notes, follows a symbol-level link graph to referenced definitions, callers, and tests, and combines the selected notes with current source spans into a compact context pack rather than repeatedly sending whole files. The compiled data is stored in .micode/ and can be updated incrementally; citations are checked against a parsed symbol table and unresolved citations are flagged. The mic command supports one-call questions and pack generation, while integrations provide hooks, MCP tools, commands, and read guards for Claude Code, Codex, ZCode, and OpenCode. It is distributed as a Python package requiring Python 3.10 or later with no dependencies, uses existing Claude, Anthropic, OpenAI-compatible, or Codex model access, and is licensed under MIT.

Mentioned in
1 video
Kind
AI
MNo. 5345
AIAINotes.us AI product

Mortiflix

Open source · GTKottman/mortiflix-oss

Mortiflix is a local motion-design studio for producing AI-assisted videos with Claude. It guides a project through briefs, scripts, style frames, transition boards, animatics, builds, and final renders, pausing at approval gates between stages. Reviewers can pin notes to video frames, moments, or script paragraphs; subsequent sessions must address each note before continuing, while approved checks and preferences can be carried across projects. It runs through Claude Code with the user's login or through an Anthropic API key, and provides both a terminal CLI and a local web studio. Built-in pipelines cover explainers, vertical social shorts, and logo animations; renders use Remotion and are checked with ffmpeg. The repository also documents narration through ElevenLabs, local Qwen3-TTS via ComfyUI, user-recorded voice, Strudel-based music generation, asset acquisition through a browser harness, and Blender-based 3D tooling. Users can define additional pipelines as folders containing configuration, craft instructions, and skills. Mortiflix is distributed under AGPL-3.0.

Mentioned in
1 video
Kind
AI
ONo. 5354
AIAINotes.us AI product

OpenChart

Open source · longsurf-ai/openchart

OpenChart is an open-source desktop trading-chart application from longsurf-ai that brings AI agents into market analysis, indicator creation, alerts, and research. Users can connect their own Claude, Codex, or Gemini accounts; describe conditions to watch, and have an agent generate Tea monitors that evaluate incoming market data and investigate when conditions fire. Users can also write custom indicators and conditions in Tea, a language built by the same team for market analysis, and use charts, indicators, Volume Profile, price alerts, and indicator alerts without software-plan quotas. Selecting a chart range lets an agent research the corresponding move and pin annotations with linked sources to the chart, while drawn lines or zones can trigger agent research when price crosses them. The desktop application is free, with AI usage governed by the user's agent-provider plan and optional cloud market data priced separately. OpenChart uses the OpenChart License, based on Apache 2.0 with additional conditions.

Mentioned in
1 video
Kind
AI
ONo. 5327
AIAINotes.us AI product

Open Instinct

Open source · mariagorskikh/open-instinct

Open Instinct is an open-source personal AI agent that users text through iMessage, SMS, email, or webhooks. It runs its own agent process in a microVM with a Linux desktop, uses the Pi agent loop and Composio to operate connected applications, and can create files such as PDFs in its workspace before sending them back as attachments. A policy guard evaluates every tool call. Its network model defines six trust tiers for contacts and their agents, with grants for narrowly scoped exceptions; permissions, invitations, agent-to-agent tools, approvals, scheduling, memory, and audit logging are handled by the repository's packages. Payments use a Stripe Link wallet to request a single-use card for an exact total after owner approval, with spending limits and confirmation rules defined in a policy file. The repository provides a TypeScript CLI, local development and Maritime deployment paths, a multi-user gateway, and documentation for configuration, permissions, protocols, security, and self-hosting. It is distributed under the MIT license; the README describes live iMessage and Maritime deployment as beta and requires users to provide their own service keys.

Mentioned in
1 video
Kind
AI
PNo. 5344
AIAINotes.us Tool

photoc

Open source · ahmetomerv/photoc

photoc is a command-line toolkit for photographers that reviews, inspects, organizes, and prepares JPEG photo collections from a terminal. It can interactively mark photos for keeping or rejecting, read EXIF metadata, summarize shoots, group images into sessions, filter by camera and exposure metadata, find blurry or byte-identical files, check JPEG integrity, generate contact sheets, rename and sort files, create compressed copies, and scrub GPS or other supported metadata before sharing. It reads metadata from Sony ARW files but does not develop RAW images; other RAW formats and HEIC are unsupported. Read-only commands leave files unchanged, while rename and sort require --apply and metadata scrubbing requires --in-place; compression, contact sheets, and scrub operations otherwise create new copies. The tool supports JSON output for several inspection commands, runs on macOS and Linux, is distributed through a Homebrew tap or verified shell installer, and is licensed under the MIT License.

Mentioned in
1 video
Kind
Other
PNo. 5341
AIAINotes.us AI product

Pi Pocket

Open source · TannerMidd/pi-pocket

Pi Pocket is a self-hosted, mobile-first web application for running and supervising Pi coding agents on a user's own machine or phone. It stores model calls, tool calls, subagent activity, sessions, notes, schedules, and other state in a durable database so work can continue after server restarts; the web client receives committed session updates through server-sent events. The app supports live multiplayer sessions with presence, side chat, shared notes, mentions, reactions, pins, invitations, roles, and turn-taking. Users can steer or queue tasks, inspect tool output and diffs, fork or retry sessions, use git branches and worktrees, approve plan-mode changes, schedule messages, run goals until a check passes, and open a Chromium-based browser panel. It also provides artifacts, subagents, push notifications, extensions, codemode, and an optional Lancet Guard that requires approval for selected risky calls. Pi Pocket runs on Linux, macOS, Windows, or Android through Termux, requires Node.js 22.19 or newer, and can expose the app locally, over a LAN, through a Cloudflare quick tunnel, or through Tailscale. It is distributed under the MIT license. The project warns that anyone with steering access can make Pi run commands with the permissions of the host machine, and that Pi Durable is experimental.

Mentioned in
1 video
Kind
AI
PNo. 5330
AIAINotes.us Tool

P.T. PC Port

Open source · LoreanXavier/pt-pc

P.T. PC Port is an unofficial native Windows and Linux port of Kojima Productions' 2014 PlayStation 4 teaser P.T. Its game logic is rebuilt in C++, while the renderer uses Vulkan; the port reads the levels, models, textures, sounds, scripts, and cutscenes at runtime from the user's own PS4 game files rather than distributing game data. It plays the complete teaser, including the voice section, and adds PC features such as configurable resolutions, upscaling, ray-traced graphics options, photo and free-camera modes, a loop browser, a museum of discovered content, speedrun timing, mod support, and experimental OpenXR VR. It requires a compatible game dump or fake PKG, a Vulkan 1.3-capable system, and Windows 10/11 or a recent 64-bit Linux distribution. The port's own code is licensed under the MIT license; it is not affiliated with Konami or Kojima Productions.

Mentioned in
1 video
Kind
Other
RNo. 5322
AIAINotes.us Tool

RemoveMacAI

Open source · omlahore/RemoveMacAI

RemoveMacAI is a macOS debloating and privacy tool from Om Lahore, distributed as a native app and command-line program for supported Apple Silicon Macs running macOS 27. It can disable selected Apple Intelligence features, remove their models and block future downloads, turn off analytics, personalized ads and other settings, silence pop-ups and background items, and clean up selected macOS and developer files. Changes are shown for review before application and can be undone through a shared history; the CLI can also export configuration profiles for MDM deployment. Locked settings are managed through a configuration profile, while other preferences are recorded in a journal before being changed, and storage cleanup moves files to the Trash except for certain simulator and Time Machine operations. The project states that it keeps System Integrity Protection enabled, modifies nothing under /System, makes no network requests and collects no data. It is released under the MIT license.

Mentioned in
1 video
Kind
Other
SNo. 5323
AIAINotes.us Tool

SCSKiller

Open source · BlueHeisenberg/SCSKiller

SCSKiller is a free, open-source Windows tool that pre-compiles a game's shaders into the NVIDIA or AMD GPU driver's cache before play, reducing stutter caused by in-game shader compilation. It reads the shaders shipped with a game, determines the pipelines to build, and compiles them in a separate process while the game is closed; an optional recorder can capture pipelines encountered during play when the files do not provide them. It supports DirectX 12 games and DirectX 11 games on NVIDIA, detects games from several PC launchers or from user-added locations, and can recompile caches after driver updates. The tool does not modify game files during normal operation and leaves anti-cheat games alone apart from reading their files, with documented opt-in exceptions for offline sessions of Elden Ring and Armored Core VI. It is distributed for 64-bit Windows 10 and 11 under GPL-3.0-or-later, with an additional permission covering certain bundled components.

Mentioned in
1 video
Kind
Other
SNo. 5321
AIAINotes.us Tool

Shaders

Open source · shader-effects-inc/shaders

Shaders is an open-source WebGPU component library and design platform from Shader Effects, Inc. It provides declarative effects for React, Vue, Svelte, Solid, JavaScript, and Framer, including gradients, noise, glass, metal, lighting, distortions, transitions, blurs, and cursor effects. Components render as GPU-blended layers that can be nested, masked, and composed without writing shader code. Its visual editor at shaders.com lets users arrange components on an infinite canvas, adjust their properties, connect them to cursor or timeline inputs, and export the resulting component tree. The accompanying CLI connects a project to a Shaders account, detects the framework, installs selected effects as component files, and can search, preview, and update them. Custom components can be defined with JavaScript objects and WGSL pixel code. The engine, components, framework bindings, and npm package are MIT-licensed; the hosted editor, presets, and other platform features have separate terms.

Mentioned in
1 video
Kind
Other
SNo. 5348
AIAINotes.us AI product

Shipyard

Open source · cosscom/shipyard

Shipyard is an open-source desktop app and toolset for running coding agents on remote development machines such as VPSs, cloud VMs, and desktops while controlling them from a laptop. It gives each repository worktree terminals, browser tabs, dev servers, services, hooks, and automations; agents run on the remote machines, so closing the app or losing the laptop connection does not stop them. Shipyard supports agents including Claude Code and Codex, with a kanban for agents needing attention, a review inbox, and orchestration actions such as prompting, waiting, checking, looping, and handing work off. Projects can be configured through .berth/config.json, shareable kits, or machine configuration, while automations can run from events, schedules, or GitHub activity. Its components include the berthd daemon on each development machine, the berth laptop CLI and background agent, a Tauri and React desktop app, and React plugins. The repository provides installation scripts and prebuilt desktop and daemon releases, SSH-based machine pairing, private development-server URLs, and integrations that report Claude Code, Codex, and Cursor state. It is distributed under the MIT license.

Mentioned in
1 video
Kind
AI
SNo. 5342
AIAINotes.us AI product

showtime

Open source · FavioVazquez/showtime

showtime is an open-source local video studio for coding agents. It turns a one-sentence video request into motion graphics, voice-over, music, sound effects, captions, footage edits, platform exports and self-contained HTML videos, running on the user's machine without its own cloud service, API keys or media uploads. Motion graphics are authored in HTML, CSS and canvas and rendered frame-by-frame in headless Chrome; mathematical scenes can use Manim, while footage is transcribed and edited with FFmpeg. The agent shows stills or a fast draft before the full render, then runs checks for issues such as loudness, black or frozen frames, captions and platform specifications. Studio mode provides a local board for selecting concepts, visual styles, music and storyboards, and optional specialist sub-agents can handle research, scene building and critique. The project is distributed as an Agent Skill, command-line tool and MCP server for hosts including Claude Code, Codex, Cursor, Devin and OpenCode. It downloads models and tools into a local ~/.showtime directory, records job receipts and attribution credits, and creates separate output folders for each job. The repository's own code is MIT-licensed; downloaded third-party tools, models and media retain their respective licenses.

Mentioned in
1 video
Kind
AI
SNo. 5334
AIAINotes.us Tool

SLOOP

Open source · isod89/sloop-fm1

SLOOP is free, open-source live groovebox firmware for the M-VAVE FM-1, based on Felucca by Leo Kuroshita and Hügelton Instruments. It turns the device into a four-track instrument with three synth tracks and a drum track, ten synthesis engines including six-operator FM with DX7 patch import, live recording, looping, song sections, effects, samples, and a sequencer. Its sequencer supports per-track lengths and divisions, chords, ties, slides, swing, ratchets, parameter locks, micro-timing, fills, and MIDI output. SLOOP supports USB and TRS MIDI, MIDI clock synchronization, class-compliant USB audio recording, and a browser-based editor for sound parameters, sequences, drum kits, samples, projects, backups, and restores. It is distributed under GPL-3.0-only, remains beta software, and can be installed or reverted to the official FM-1 firmware through a browser-based installer.

Mentioned in
1 video
Kind
Other
TNo. 5329
AIAINotes.us Tool

Tendedero

Open source · alejandrobujan/tendedero

Tendedero is a free, open-source native macOS screenshot utility by Alejandro Buján. It replaces the standard floating screenshot thumbnail with a line along the top of the screen where each new capture hangs. The line appears when the pointer rests in the menu bar and supports clicking to copy, pressing and holding to open Markup, double-clicking to open Preview, dragging into apps or folders, and discarding captures. On first launch, it can take over macOS screenshot settings, save captures in its own folder, and restore the previous settings when it quits or the option is disabled. It runs locally without an account, network access, or analytics, supports macOS 14 and later on Apple silicon and Intel, and is licensed under the MIT license except for the name and icon.

Mentioned in
1 video
Kind
Other
TNo. 5331
AIAINotes.us Tool

ts-rust

Open source · pingdotgg/ts-rust

ts-rust, also distributed as tsc-rs, is an experimental Rust port of Microsoft's native TypeScript 7 compiler. It includes the compiler, type checker, language server, and API, following the upstream Go compiler's command-line behavior and algorithms. It can be installed from npm with `tsc-rs` and used with `npx tsc-rs -p tsconfig.json`; standalone binaries are provided for Linux x64 and macOS arm64, while Windows and Linux arm64 are not yet available. The port also includes Effect language-service diagnostics when enabled through the corresponding TypeScript plugin configuration. The project is an early release with documented compatibility issues involving some monorepos, project-build output, and long editor sessions, and is licensed under MIT.

Mentioned in
1 video
Kind
Other
WNo. 5336
AIAINotes.us Tool

WERM

Open source · Henryfud/werm

WERM (Wiring-Encoded Recurrent Modulator) is a computational-neuroscience simulation that models a 302-neuron Caenorhabditis elegans network using the worm's published connectome. It runs as a rate network with a liquid-time-constant-style gate; the model treats the 28 GABA-releasing neurons as inhibitory and the remaining neurons as excitatory, and supports simulated sensory stimuli such as nose and tail touch. A steering layer maps the simulated worm state to language-model sampling settings and a tone prompt. WERM can run in a browser, in Node.js, or connect on the user's computer to Ollama or another local server implementing the OpenAI chat-completions API. The repository reports that tail and nose stimuli produce the expected forward or backward network responses in its tests, while the effect of the language-model steering has not yet been measured. The project requires Node 20 or newer, has no runtime dependencies, includes scripts for rerunning parameter sweeps and experiments, and is licensed under the MIT license. It is an intentionally small model without muscles, body physics, neuropeptides, learning, or comparison against recordings from living worms.

Mentioned in
1 video
Kind
Other
🔒 Full analysis locked

Unlock more videos and the full analysis

A credit unlocks one video's full analysis for good — the build steps, the tools and how each was used, the methods behind every use case. Pro opens the whole library instead, and raises how many videos you can analyse a day.

Unlock full analysis — free

Transcript

Searchable transcript of GitHub Trending Weekly #52: shaders, RemoveMacAI, SCSKiller, bloodborne_pc, gdp-ts, open-instinct — Github Awesome (14:53). Search for a phrase, then click its timestamp to jump straight to that moment in the video.

Captions sourced from the original video on YouTube, published by Github Awesome. The video, its captions and all related intellectual property remain the property of their respective owners; AINotes claims no ownership. Provided for research, accessibility and search — see the Transcript Notice and Copyright Policy.

00:00 Welcome back to GitHub awesome. This is GitHub trending weekly number 52. 35 trending open source projects on GitHub right now. Let's go. Shaders makes WebGPU effects feel like ordinary UI components. Drop in a gradient, glass effect, distortion, or cursor trail. Then stack and blend them without writing the shader yourself. The same library works with React, Vue, Spelt, Solid, and Plain JavaScript.

00:28 There's also a visual editor. Tune an effect on a canvas, then export the component code straight into your project. Remove MacA gives you a single place to quiet down Mac OS. On supported Apple Silicon Max, it can switch off selected Apple Intelligence features, remove their downloaded models, disable analytics and personalized ads, and clean up old files taking up space.

00:52 There's a native app and a command line tool, and you review changes before applying them. If you change your mind, it keeps an undue history. SCS Killer tackles that annoying PC gaming hitch when a game compiles a new shader midplay. It scans a supported game shaders and pre-ompiles likely pipelines into your Nvidia or AMD driver cache before you launch.

01:13 It finds games across major launchers and can rebuild the cache after a driver update. It won't cure every stutter, but it targets shader compilation stalls directly. BBport is an experimental way to run Bloodborne on Linux using your own PS4 game dump. It runs the game's x8664 code directly on the PC, replaces the PlayStation system calls it needs, and translates its graphics to Vulcan.

01:41 There's a launcher, gamepad support, unlocked frame rates, and FSR upscaling. It's already playable in tested areas, though a full playthrough hasn't been verified. GDPs tackles a dangerous little mistake. checking permission in one line, then forgetting to connect that check to the action it protects. In this TypeScript library, sensitive functions require a proof that a specific user can act on a specific resource.

02:07 Pass the wrong proof, or none at all, and the code won't type check. A llinter guards against forged proofs, and a companion skill shows coding agents how to use the pattern. OpenAI Math opens a window into how an internal AI model tackled open research problems. The repository holds 722 mathematical manuscripts across 372 related families with papers, supporting materials, and some machine checked lean proofs.

02:36 It also includes short summaries of the model's reasoning for selected results. These are research artifacts at different stages of verification. Open Instinct is a personal AI agent you text over iMessage running on its own Linux desktop in a microVM. It does real tasks and can even pay through a Stripe link wallet, but every tool call goes through a policy check first.

02:58 People in your life get one of six trust tiers from owner down to stranger, enforced in code, and you can grant exceptions in plain English, like Sam can book us dinner. Free video brings local AI video generation to computers that don't have huge GPUs. It runs Miniax H3 through Comfy UI, shifting work between video memory, RAM, and disk to support some setups with as little as 8 GB of VRAM.

03:28 Give it a prompt or visual references. Choose a quality level and check a quick preview before finishing the render. It supports Windows and Linux with a Mac preview. Tendero hangs every new screenshot on a clothes line along the top of your Mac screen. Hover the menu bar and the line slides down. Click a shot to copy it. Hold to open it in markup. Drag it into an app to send a copy or drag it into a folder to file it away.

03:55 It takes over from the floating thumbnail, so there's no 5-second wait, and it puts your old settings back when you quit. PT for PC brings the famously hard to access horror teaser to Windows and Linux as a native port. Its creator rebuilt the game logic in C++ and the renderer in Vulcan. You supply the files from your own PS4 copy since the repo includes no game assets.

04:18 It plays through the full teaser and adds PC options like higher resolutions, photo mode, and a loop browser. A Rust port of TypeScript's new Go compiler sounds like a dare, but TS Rust is a working experiment. Coding agents helped port the compiler, type checker, and language server with an npm package you can try on a project. The author reports faster type checks than the Go version in their benchmarks.

04:46 It's still an early release with known compatibility issues, so this is one to test before relying on it. Ashi.rest adds moving as art to a web page without making you draw every frame. Its library ranges from spinners and charts to landscapes, language logos, and a rotating donut. Use it in React, Nex.js, or Astro, or drop a single custom tag into plain HTML.

05:09 You can adjust the speed and color, and animations pause on their first frame for visitors who prefer reduced motion. Mento Code helps coding agents answer questions about a repo without repeatedly reading whole files. It first builds plain text notes about the code, its functions, and how they connect. For each question, it pulls in the relevant notes and current source lines.

05:31 You can use it with clawed code, codecs, or other agents. Its own benchmark shows much lower token use for oneshot answers with some loss in answer quality. Sloop turns the MVAVE FM1 into a groove box built for playing live. Based on Feluca firmware, it gives you three synth tracks, drums, and loops you can record as you play, even letting your first take set the tempo.

05:56 You can punch in effects, switch between song sections, sync to MIDI clock, and record the output over USB. A web editor handles sounds, samples, and backups. Kandinsky 6 generates the picture and soundtrack together. Give it a text prompt or a starting image and it produces a 5-second video clip with synchronized audio including lip sync. The release includes a smaller light model, a larger pro model and a separate upscaler for full HD output.

06:25 You can run it with an Nvidia GPU or use integrations such as Comfy UI and diffusers. Worm builds a tiny neural network on the published wiring diagram of a 302 neuron worm. You can simulate a touch to its nose or tail and watch how activity moves through the network. There's also an experimental bridge to local language models. The worm state nudges response settings and tone.

06:52 The neural responses have been tested against randomized wiring. The letters printed on a Commodore 64 keyboard have a look all their own. C64 keyboard recreates them from photos of a real machine, including the arrows, function keys, and all 63 PET symbols printed on the key fronts. It's the keycap lettering rather than the familiar pixelated screen font.

07:15 You get desktop fonts, a web font, editable outlines, and a browser preview to try the symbols. Gen X is a desktop workspace for making browser games with AI. Describe a game, watch the agents build it, then play the result beside the conversation and ask for changes. Your game stays as a local project you can edit or export. It supports different models for the main agent and its workers, plus plugins for tools like Blender and asset generation.

07:47 Convity converts just about any file from the command line and keeps it all on your machine. Point it at a file, say convict clip.move to MP4, and the output lands next to the original. It checks which conversion engines you have. FFmpeg for video and audio, Libre Office for Office files, PDFIM for PDFs, then picks a route, chaining up to three steps when nothing converts directly.

08:11 Durable actors gives each chat room, shared document, or agent its own stateful piece of back-end code. Its data survives restarts and calls are coordinated so simultaneous updates don't trample each other. You define an actor, generate a typed Python or TypeScript client and connect over websockets. It runs locally for development with a self-hosting path on GCP.

08:34 When you're ready to deploy, PI Pocket puts your PI coding agent in a phone friendly web app while the work runs on your own machine. You can steer a task, inspect diffs and live tool output, or check the browser PI is using. Sessions are saved as they happen, so work can continue after a server restart. You can also invite teammates into a live session to share notes, chat, and take turns guiding the agent.

09:02 Showtime is a local video studio for your coding agent. Describe the video you want and the agent can assemble motion graphics, narration, music, captions, and footage on your machine. It shows a quick first look before the full render, then checks the finished video and saves the MP4 with its project files. It works with agents including claude code and codecs without uploading your media to a video service.

09:28 Ammane is a Rust library for building your own Whan desktop shell. So the bars, panels, and launchers are plain Rust code you write. Your shell lives in one main RS file, and Ammani Dev hot reloads it as you edit. Audio, network, Bluetooth, notifications, and workspaces come built in as services along with a widget and animation system. It runs on any compositor with WR layer shell, so Neri, Hyperland, and Sway all work.

09:55 Photo brings postshoot cleanup to your terminal. review JPEGs, find blurry shots and exact duplicates, filter by camera metadata, and see how a shoot unfolded over time. It can also build contact sheets, rename and sort photos, or make smaller copies with location data removed before it changes your originals. Photo shows you the plan and waits for an explicit apply flag.

10:20 Mortifix treats AI video making more like a motion design studio. Give it a brief and Claude works through the script, style frames, animatic, and final render, stopping for your approval at each stage. You can pin feedback to a specific frame or moment, then see how the next version addresses it. It runs on your machine with your own clawed code login or anthropic API key.

10:44 Kakoru turns a single full body character illustration into a VRM avatar with an AI agent doing the heavy lifting and you approving every step. You review in a local app, paste a request into the agent, and it generates eight angles, builds the 3D model through TIPO, then handles rigging, weights, and physics in Blender. The app updates on its own and stops at the next checkpoint, so the AI never moves ahead without you.

11:12 Your coding agent doesn't need a million log entries dumped into its context to find one useful record. Leviathan indexes CSV, JSON, SQLite, and database exports, then returns short ranked results with citations. You can narrow searches by customer, date, or field, and connect it through a shell command or its MCP server. The index stays in one local SQLite file.

11:33 Birth lets you run coding agents on a VPS or spare desktop while working with them from your laptop. Each task gets its own git work tree, terminal, and dev server. You can watch clawed code or codecs, step in when they need you, and review finished work in the desktop app. Close your laptop and the agents keep running on the box. Agent memory repo gives coding agents a simple way to carry useful context between sessions.

12:01 a separate git repo. A short memory.mmd points to link notes, projects, and even reusable scripts. The agent can read what it needs and commit new lessons as it works, while git keeps the history and catches conflicting edits. The repo includes a skill you can install to try the format. Claude code mods is a pick your own set of plugins for the terminal.

12:24 add a live context bar, watch plan usage, see which sub agents are touching which files, or preview markdown as Claude edits it. There's even a guard that pauses destructive commands and shows what they would affect. Each mod installs separately, so you can keep the useful bits and skip the extras. Animate is a clawed code skill for making short animated videos in code.

12:50 You approve the story beats, look, and storyboard before it builds the motion. Pick from seven styles like cut paper, risograph, and pixel art. Or give it references for a new look. It can time cuts to your music, animate real product screenshots, and export vertical, square, or widescreen versions from one piece. Athanor turns an arch and hyperland desktop into a little alchemical dungeon.

13:14 Its seven workspaces become planetary levels, while a roglike status bar shows your battery as HP and your free disc space as gold. Four color schemes can shift with the sun and crashed programs get their own tombstones. It's an elaborate desktop theme with enough small details to make routine computer use feel oddly theatrical. Bops puts a team of AI assistants inside a Mac app for business operations.

13:39 Give the main bot a task and it can hand pieces to specialists, each working on a cloud computer you can watch or take over. Bots can use connected apps, keep context across conversations, and reply through chat or email, sending messages, paying and deleting wait for your approval. Open chart is a trading chart app with AI agents built in using your own clawed codecs.

14:07 Describe a market condition in plain English and an agent writes a monitor for it in T. Open chart's own scripting language for market logic. draw a zone on the chart and when the price crosses it, an agent goes and researches the move, then annotates the chart with linked sources. Jevd doc search finds the exact pages that answer a question in a 300page document with no vector database or embeddings.

14:32 For a short doc, it makes every page an option in one multiple choice question and lets Jev score them all at once. For a long one, page index turns the document into a tree and Jev walks it one level at a time. So the option count stays small no matter how long the document is.