AI-assisted game-art production workbench

A desktop workbench that turns AI-generated game art into production assets by combining prompting, reference management, pixel-scale review, animation rigging, loop testing, and sprite-sheet export in one project. It uses planned rigs and key poses with deterministic rendering and can optionally repair difficult regions.

From Github AwesomeGitHub Trending Weekly #44: git-knife, ante, Waku, loomfeed, omasnap, roomform, partmode, Dalaran at 08:59

Problem: AI-generated game art often requires repeated redrawing and lacks a reliable workflow for animation, consistency, review, and export.

For: Game developers and artists who use generative AI but need consistent, animatable, shippable game assets.

Examples

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