Photo-to-3D asset generation pipeline for Blender

Let a user photograph an object with a phone, generate a 3D model through an external model-generation API, optionally remove the background, and import the result directly into a Blender scene.

From Github AwesomeGitHub Trending Today #48: reverify, keslr_connect, anti-slop, boardui, ffmpeg-skill, chippytea at 12:16

Problem: Creating a 3D asset from a physical object normally requires manual modeling or a separate scanning workflow.

For: Blender users and 3D artists who need to turn real-world objects into editable scene assets.

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